Genesis
Genesis is a comprehensive physics-based simulation platform that combines generative AI with universal physics engines to enable general-purpose robotics and embodied AI learning through automated environment generation and skill acquisition.
https://github.com/Genesis-Embodied-AI/Genesis?tab=readme-ov-file
Product Information
Updated:Dec 20, 2024
What is Genesis
Genesis is an innovative physics platform designed for Robotics, Embodied AI, and Physical AI applications that integrates multiple cutting-edge technologies into a unified framework. At its core, it's built as a universal physics engine that has been redesigned from the ground up, offering a lightweight, ultra-fast, and user-friendly simulation environment. The platform stands out for its ability to handle various physics solvers, support different materials and physical phenomena, and generate automated training data through its generative framework. Currently available as open-source software for its physics engine and simulation platform components, Genesis aims to make robotics research more accessible while pushing the boundaries of physical simulation fidelity.
Key Features of Genesis
Genesis is a comprehensive physics simulation platform designed for robotics and embodied AI applications. It combines a universal physics engine, fast simulation capabilities, photorealistic rendering, and generative AI features. The platform stands out for its ability to simulate various materials and physical phenomena, while offering cross-platform compatibility, high performance (up to 43 million FPS), and a user-friendly Python interface. It integrates multiple physics solvers and supports a wide range of robots and material models.
Universal Physics Engine: Integrates various physics solvers (Rigid body, MPM, SPH, FEM, PBD, Stable Fluid) into a unified framework capable of simulating diverse materials and physical phenomena
High-Performance Simulation: Delivers exceptional simulation speed of over 43 million FPS when simulating a Franka robotic arm on a single RTX 4090, making it 430,000 times faster than real-time
Cross-Platform Compatibility: Runs natively across Linux, MacOS, and Windows, supporting different compute backends including CPU, Nvidia GPU, AMD GPU, and Apple Metal
Generative Framework: Features a modular system that can transform natural language descriptions into various data modalities, though currently only the physics engine is open-sourced
Use Cases of Genesis
Robotics Research and Development: Enables researchers and developers to test and validate robot behaviors in a highly accurate physics simulation environment before real-world deployment
Material Science Simulation: Supports simulation of various materials including liquids, gases, deformable objects, and granular materials for research and testing purposes
AI Training Environment: Provides a platform for training embodied AI agents with realistic physics interactions and diverse environmental conditions
Industrial Automation Testing: Allows testing of complex automation scenarios and robotic systems in a virtual environment with high physical fidelity
Pros
Exceptional simulation speed and performance
Comprehensive physics simulation capabilities
User-friendly Python interface
Cross-platform compatibility
Cons
Generative features not yet available in open-source version
Requires high-end hardware for optimal performance
Still under active development with some features pending release
How to Use Genesis
Install Prerequisites: Install Python version 3.9 or higher and PyTorch following the official PyTorch installation instructions from pytorch.org
Install Genesis: Run 'pip install genesis-world' in your terminal/command prompt to install the Genesis package
Import Required Modules: In your Python script, import Genesis modules. The exact imports will depend on which features you want to use (physics engine, rendering, etc.)
Set Up Simulation Environment: Create a simulation environment using Genesis's physics engine. You can load robot models using supported file formats like MJCF (.xml), URDF, .obj, .glb, .ply, or .stl
Configure Physics Parameters: Set up the physics parameters for your simulation including the type of solver (Rigid body, MPM, SPH, FEM, PBD, or Stable Fluid) depending on your needs
Add Objects and Materials: Add objects to your simulation environment and specify their material properties. Genesis supports various materials including rigid bodies, liquids, gases, deformable objects, and granular materials
Set Up Rendering: If visualization is needed, configure the rendering settings. Genesis supports both rasterization-based rendering and ray-tracing for photorealistic results
Run Simulation: Execute your simulation. Genesis can run at very high speeds - up to 43 million FPS on supported hardware (RTX 4090)
Access Documentation: Refer to the official documentation at genesis-world.readthedocs.io for detailed API references and tutorials for advanced features
Get Support: Use GitHub Issues for bug reports and feature requests, or GitHub Discussions for general questions and idea discussions
Genesis FAQs
Genesis is a comprehensive physics platform designed for general purpose Robotics, Embodied AI, and Physical AI applications. It combines a universal physics engine, a user-friendly robotics simulation platform, a photo-realistic rendering system, and a generative data engine that can transform natural language descriptions into various data modalities.